How does Claude Code build a whole game on its own? Four months ago I was fighting with one single location. Now there's a full world where every piece fits, and I didn't write any of it. I only described what I wanted, dropped the files on my laptop and let the agents take over.
Here's what it actually did: built a gray box, played it, fixed it, played again, with up to 10 agents running at the same time. I asked it to document the process with screenshots, and watching that is like watching a movie of your game getting made. Then my gaming laptop crashed in the middle of the night. Nothing was lost. Claude remembered everything and restored the Unity project without a problem. AI execution is on a totally different level now. The full build, the numbers and the playthrough are on my channel.
Here's what it actually did: built a gray box, played it, fixed it, played again, with up to 10 agents running at the same time. I asked it to document the process with screenshots, and watching that is like watching a movie of your game getting made. Then my gaming laptop crashed in the middle of the night. Nothing was lost. Claude remembered everything and restored the Unity project without a problem. AI execution is on a totally different level now. The full build, the numbers and the playthrough are on my channel.
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