I Built a Souls-Like Game in 3 Days - Every Asset Made by AI

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How far can a skilled artist actually get with an AI-assisted game development workflow in just a few days?

In this video I built a complete Souls-like 3D game level with a unique boss and player character in 72 hours.

Every asset was generated with AI, then assembled, textured, lit, and integrated into Unreal Engine using a Souls template + Claude Code + UE MCP.

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AI инструменты
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